Habit tracker
Habit tracker
Habit tracker
Habit tracker
Creating a habit management application.
Creating a habit management application.
Creating a habit management application.

Duration
Duration
Duration
2 weeks
2 weeks
Team
Team
Team
UX/UI Designer
UX/UI Designer
My role
My role
My role
UX Writing, UX Strategy, UI Design.
UX Writing, UX Strategy, UI Design.
Objective
Objective
Objective
To create an application that facilitates the adoption of new habits to improve people's quality of life.
To create an application that facilitates the adoption of new habits to improve people's quality of life.
Process
Process
Benchmarking
Benchmarking
Benchmarking
The design process began with a thorough analysis of the competition to identify best practices, trends, and opportunities for differentiation. From there, I developed several low-fidelity wireframes to explore different layout and content options.
The design process began with a thorough analysis of the competition to identify best practices, trends, and opportunities for differentiation. From there, I developed several low-fidelity wireframes to explore different layout and content options.
Prototyping
Prototyping
Prototyping
Next, I created a high-fidelity prototype at Figma. The prototype included a variety of features, including customizable habit tracking, reminders and notifications, and an analytics dashboard.
Next, I created a high-fidelity prototype at Figma. The prototype included a variety of features, including customizable habit tracking, reminders and notifications, and an analytics dashboard.
Results
Results
The final result was a fully functional habit management prototype with a user-friendly interface and intuitive design.
The final result was a fully functional habit management prototype with a user-friendly interface and intuitive design.