Building a better world guided by design

Habit tracker

Habit tracker

Habit tracker

Habit tracker

Creating a habit management application.
Creating a habit management application.
Creating a habit management application.
Duration
Duration
Duration

2 weeks

2 weeks

Team
Team
Team

UX/UI Designer

UX/UI Designer

My role
My role
My role

UX Writing, UX Strategy, UI Design.

UX Writing, UX Strategy, UI Design.

Objective

Objective

Objective

To create an application that facilitates the adoption of new habits to improve people's quality of life.

To create an application that facilitates the adoption of new habits to improve people's quality of life.

Process

Process

Benchmarking

Benchmarking

Benchmarking

The design process began with a thorough analysis of the competition to identify best practices, trends, and opportunities for differentiation. From there, I developed several low-fidelity wireframes to explore different layout and content options.

The design process began with a thorough analysis of the competition to identify best practices, trends, and opportunities for differentiation. From there, I developed several low-fidelity wireframes to explore different layout and content options.

Prototyping

Prototyping

Prototyping

Next, I created a high-fidelity prototype at Figma. The prototype included a variety of features, including customizable habit tracking, reminders and notifications, and an analytics dashboard.

Next, I created a high-fidelity prototype at Figma. The prototype included a variety of features, including customizable habit tracking, reminders and notifications, and an analytics dashboard.

Results

Results

The final result was a fully functional habit management prototype with a user-friendly interface and intuitive design.

The final result was a fully functional habit management prototype with a user-friendly interface and intuitive design.

Other works:

Other works: